Monday, December 26, 2011

Help
Now all new stuff is old the day is gone! Now to pay off the credit card. Bills will last 4 the next 8 months

Sunday, December 25, 2011

Humble R U ? very hard to be on a daily basis
TO ALL MY FAMILY be safe on travels and have a happy holiday be happy for who u r with not what u got cause u don’t know how long they will. Be there. luv all of u
You can't kill WHAT'S ready to die

Thursday, December 22, 2011

Sunday, December 18, 2011

I hate football. Shit don't MAKE SENSE WE got WEAPONS TWO SUPER bowl MVPs makes me scream

Sunday, December 11, 2011

Friday, December 2, 2011

Hey!

Check these apps out:

http://ping.fm/Damgg

http://ping.fm/cpZPq

http://ping.fm/yjXVn

http://ping.fm/gQpye

http://ping.fm/FLkbY

http://ping.fm/t7hIw

http://ping.fm/nbxAi

http://ping.fm/DDxsi

http://ping.fm/NRsBC

http://ping.fm/FHjV5

http://ping.fm/oqGyr

http://ping.fm/vSpDq

http://ping.fm/LRs8i

http://ping.fm/ACLYV

http://ping.fm/UCCc3

http://ping.fm/5IAet

http://ping.fm/vsJ2R

http://ping.fm/1nzgR

http://ping.fm/QSy8R

http://ping.fm/Gzjhn

http://ping.fm/42Qx4

http://ping.fm/JsDax

http://ping.fm/WvQwo

http://ping.fm/ynBYu

http://ping.fm/jEcHD

http://ping.fm/Td23l

http://ping.fm/8wEBw

http://ping.fm/1oSIK

http://ping.fm/66YyU

http://ping.fm/iHole

http://ping.fm/S5iLY

http://ping.fm/uRMxE

http://ping.fm/Yw1sY

http://ping.fm/okc6S

http://ping.fm/N2OCr

http://ping.fm/zLYOW

http://ping.fm/3wSc7

http://ping.fm/iKfXd

http://ping.fm/wmOl0

http://ping.fm/Bfnjh

http://ping.fm/lQD00

http://ping.fm/obXud

http://ping.fm/epsEm

http://ping.fm/FMXKA

http://ping.fm/06MEi

http://ping.fm/D5nQf

http://ping.fm/u2VYT

http://ping.fm/LcUzx

http://ping.fm/XDNg7

http://ping.fm/ZLKNm

http://ping.fm/aEjN8

http://ping.fm/rg4EX

http://ping.fm/aZQVO

http://ping.fm/e7qRe

http://ping.fm/oHQYk

http://ping.fm/2ZObC

http://ping.fm/NtJIX

http://ping.fm/xINdu

http://ping.fm/DcKUU

http://ping.fm/O8rvW

http://ping.fm/CoMhp

http://ping.fm/eVJOt

http://ping.fm/wb2ae

http://ping.fm/mrG4p

http://ping.fm/jysTi

http://ping.fm/cygtT

http://ping.fm/3W7F3

http://ping.fm/nJOWo

http://ping.fm/8jp1k

http://ping.fm/teB08

http://ping.fm/RawaU

http://ping.fm/EciLw

http://ping.fm/2Ei09

http://ping.fm/ceJR1

http://ping.fm/XPacH

http://ping.fm/kwLMn

http://ping.fm/Kun6u

http://ping.fm/7Bxgc

http://ping.fm/G43gL

http://ping.fm/U3rV6

http://ping.fm/Y6tAI

http://ping.fm/Ga3U6

http://ping.fm/nRyKX

http://ping.fm/LFhFL

http://ping.fm/TpFbb

http://ping.fm/CZ7Vp

http://ping.fm/Gsqzc

http://ping.fm/IcJub

http://ping.fm/W6H3B

http://ping.fm/jNROO

http://ping.fm/ShEP3

http://ping.fm/UmlaL

http://ping.fm/onp8Y

http://ping.fm/DG1c1

http://ping.fm/3YXAS

http://ping.fm/pJw6o

http://ping.fm/aOvFu

http://ping.fm/ppHBq

http://ping.fm/iPDyO

http://ping.fm/s2kk4

http://ping.fm/bdTZD

http://ping.fm/CedYa

http://ping.fm/rZPNv

http://ping.fm/a2LHt

http://ping.fm/1Q9ve

http://ping.fm/NO7YY

http://ping.fm/1Z2LP

http://ping.fm/weTz3

http://ping.fm/URTzu

http://ping.fm/eAnP7

http://ping.fm/HHOH3

http://ping.fm/TkHQ8

http://ping.fm/vHYnj

http://ping.fm/DKon9

http://ping.fm/h7Q0w

http://ping.fm/b5WpL

http://ping.fm/UXjyu

http://ping.fm/chEJX

http://ping.fm/D5vrj

http://ping.fm/FVTT8

http://ping.fm/S05zR

http://ping.fm/sBNfQ

http://ping.fm/oZDxo

http://ping.fm/jV5Fd

http://ping.fm/eaZXU

http://ping.fm/XGLT5

http://ping.fm/dk7HI

http://ping.fm/lv9IN

http://ping.fm/8Rz3n

http://ping.fm/D8nsV

http://ping.fm/7grIZ

http://ping.fm/n11KX

http://ping.fm/HiHGQ

http://ping.fm/lFyKz

http://ping.fm/rOnjp

http://ping.fm/ai49f

http://ping.fm/gGoOd

http://ping.fm/5ZIuz

http://ping.fm/75DvV

http://ping.fm/YEIq5

http://ping.fm/3IJgR

http://ping.fm/Rftqz

http://ping.fm/TovmJ

http://ping.fm/gbdOs

http://ping.fm/8I0IP

http://ping.fm/4t7IE

http://ping.fm/BpJVG

http://ping.fm/9EUvQ

http://ping.fm/tBRxg

http://ping.fm/9vP03

http://ping.fm/uxrhV

http://ping.fm/ycfwK

http://ping.fm/JY0jJ

http://ping.fm/wjdhE

http://ping.fm/UA6CX

http://ping.fm/dCjSs

http://ping.fm/dcQuk

http://ping.fm/Xh4Or

http://ping.fm/DaAHi

http://ping.fm/5rI1U

http://ping.fm/w4mGN

http://ping.fm/FJPl4

http://ping.fm/0NNdl

http://ping.fm/T0tNE

http://ping.fm/N66mY

http://ping.fm/RJT3f

http://ping.fm/wyPcK

http://ping.fm/J3nn6

http://ping.fm/z6XSK

http://ping.fm/stSYv

http://ping.fm/wBrtO

http://ping.fm/gaoZ4

http://ping.fm/tmt8o

http://ping.fm/3HhhV

http://ping.fm/eHS1q

http://ping.fm/sjJa7

http://ping.fm/J0iR7

http://ping.fm/3VFLM

http://ping.fm/V3Wv4

http://ping.fm/TqsiD

http://ping.fm/9mWRE

http://ping.fm/4ugpq

http://ping.fm/QZgYG

http://ping.fm/eSrJt

http://ping.fm/4vnQQ

http://ping.fm/iz6AI

http://ping.fm/zzVlh

http://ping.fm/qgCww

http://ping.fm/SdlZ2

http://ping.fm/R4K9E

http://ping.fm/33ZhJ

http://ping.fm/Fp9BP

http://ping.fm/I1ftc

http://ping.fm/nKiP7



Found with 'Best Apps' from my android.
Follow us on Twitter (@bestappsmarket)

Wednesday, November 30, 2011

Friday, November 25, 2011

Featuring a powerful searching function, MP3 Music Download provides you millions of high-quality songs. You can either enjoy them online or get free downloads. Experience an auditory feast right now!
Mp3 Music download Link:
http://ping.fm/rFUrG
Hi, sweetie, I am enjoying a wonderful song "H.A.M. (Prod. by Kanye West & Lex Luger)" from MP3 Music Download, an excellent tool worth a shot! You won’t be disappointed after using it!

"H.A.M. (Prod. by Kanye West & Lex Luger)"
Download Link:
http://ping.fm/iHRPd

Mp3 Music download Link:
http://ping.fm/4uw5L
Hi, sweetie, I am enjoying a wonderful song "H.A.M. (Prod. by Kanye West & Lex Luger)" from MP3 Music Download, an excellent tool worth a shot! You won’t be disappointed after using it!

"H.A.M. (Prod. by Kanye West & Lex Luger)"
Download Link:
http://ping.fm/rU1Eo

Mp3 Music download Link:
http://ping.fm/840al

Wednesday, November 23, 2011

To all my family luv u b safe on your traveling tomorrow and have a good Turkey day I have to work tonight and tomorrow so I'm doing this now cause will forget after. Work later

Saturday, November 19, 2011

I've been using Blapkmarket NEW and I think you might like it. Check it out from your Android phone:
http://ping.fm/KOOyZ
*Note: Tap the Market icon in the Complete action screen that appears after you tap the link above.

Monday, October 24, 2011

Touched for Love : http://ping.fm/NCEMN

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)
Droid Boy : http://ping.fm/tvtRu

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)
Hi, Girl : http://ping.fm/H8CBV

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)
I am a girl : http://ping.fm/ye7Ck

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)
Android in Love : http://ping.fm/AuHGl

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)

Sunday, October 23, 2011

Saturday, October 15, 2011

Anybody want to c a f--k up movie no children under age will make u cry go on Netflix the movie is called MEAGAN MISSING I HAVE NEVER SEEN SOMETHING THIS HORRIBLY IN MY LIFE
http://ping.fm/42qsl

Wednesday, October 12, 2011

Tuesday, October 11, 2011

Does everybody feel that your mother & father as they get older the more they act like kids sometimes I feel like I'm older shit is crazy & making me crazy

Monday, October 10, 2011

Losing Myself : http://ping.fm/PF1Ez

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)

Friday, October 7, 2011

Beloved Wife : http://ping.fm/aVewa

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)
Losing Myself : http://ping.fm/stWbs

-- Sent by Best Wallpapers HD for Android (download it via market://search?details?id=com.wallpapers.backgroud.hd)

Monday, September 26, 2011

Don't make sense to do the right thing it seems that the harder u try do shit THE GOOD WAY!!!!!! the more it screw up should b out doing wrong 4 all the bullshit I'm going threw wit mva know y people go crazy & blow up shit

Friday, September 23, 2011

At mva working hard looking at bullshit   Taken with Camera ZOOM FX for Android
At mva working hard looking at bullshit

Taken with Camera ZOOM FX for Android

Wednesday, September 21, 2011

Anybody know a dealer that has reliable cars. Late models needed 4 work

Tuesday, September 20, 2011

Sunday, September 11, 2011

Ravens look very my Flacco looks good confident the Steelers have a lot of work to do the Afc championship will b my team jets. & ravens

Saturday, September 10, 2011

To the1 that deals wit me all the bullshit that I'm full of I sorry 4 always waiting to the last minute to do things &sorry 4 making ur work morning more stressful cause of screwing shit up basically sorry 4 being a screw up Lub u later
http://ping.fm/7dbRb

Friday, September 9, 2011

I thought you would find this interesting:

Acer Iconia a500 review - 17253 at http://ping.fm/mozxx

Shared from Android News, an Android app.

Thursday, September 8, 2011

WTF just getting done work dam rain shit is crazy the last couple weeks & more shit coming

Wednesday, September 7, 2011

Y did I move here I try 2 b a NEIGHBOR & tell somebody dog tore open my trash bags but nooooo they want 2 b smart asses I would b wrong if I let my pit loose in there yard oh no I'm wrong cause I got a pit dam I miss south side

Sunday, September 4, 2011

Friday, September 2, 2011

Got 2 luv sun papers want us to get done on time but can't bring them to us on time

Tuesday, August 23, 2011

I just felt my house shaking that was crazy I have no reason y I didn't know there was earthquake on Maryland

Tuesday, August 2, 2011

http://ping.fm/OO9mG

Shared via Dolphin Browser
-------------- I got this cool wallpaper using Fastr HD Wallpapers. You can get it from Android Market at http://ping.fm/I6Cpu   *the attach
--------------
I got this cool wallpaper using Fastr HD Wallpapers. You can get it from Android Market at http://ping.fm/I6Cpu

*the attached image size is for the sender's device resolution. If you will give our app a try on your Android phone, you will see that we support most screen sizes.

Monday, August 1, 2011

http://ping.fm/oaIMk
http://ping.fm/l2kAQ
http://ping.fm/YYwPp
The behind-the-scenes science that made The Smurfs even smurfier

July 29, 2011

This is an advertorial for The Smurfs, which will hit theaters on July 29th, 2011.

The Smurfs, starring Hank Azaria, Jayma Mays and Neil Patrick Harris, will hit theaters on Friday, July 29th. This live action/animation hybrid posed a number of challenges for the actors, like working with little dots telling them where each smurf was at any given time and off stage voice actors.

That, however, pales in comparision to the challenges faced by the animators. We got to speak to digital effects supervisor Dan Kramer about the tech of The Smurfs and what goes into giving the little blue guys life.

Kramer explained that a lot of work is done in the development stage, "We do is we put bones, we basically build a skeleton that works anatomically how we want the smurf to move, which is basically a biped, so he's pretty much like a human, although his proportions are quite a bit different. So we build a skeleton for his performance, for his proportions, and we add color rig and we add rig control, so it's basically kind of like you'd pose a little armature puppet or you might think of how someone poses something in stop-motion animation. We sort of have a virtual version of that. We create this armature basically, virtually, these little bones that then we have control over, they can grab the hand, move it around and so on. Along with that, there's a whole basic, there's a whole process of weighting the skin. Basically getting the skin to move along with those bones. And how that works. So you can do something naïve where the skin just follows the bones. You can also do something where as the arm basically closes you can increase the bicep size and things like that, so we blend in all those muscle shapes. Feels much more physical. In addition, to try to get some of the skin to feel like it's moving over the muscles. So we do everything we can to make it feel like a living, breathing creature. And not something that's just sort of a plastic toy."

One of the cooler elements to the animation of a smurf was the decision about the color of their blood. We saw a presentation a while back where they showed us the difference in the look of the creatures, depending on what color was running through their veins. Kramer told us how it all worked. "At first we tried blue blood, and it really didn't make them look small. It just made their skin look more saturated. It didn't give you that sense that you were seeing deep into the layer of their skin. And we tried green, we tried yellow, we tried different colors. And it turned out that just red blood seemed to look the best. And I don't know if that's because that's what we're used to seeing and that just made the most sense. But it basically took their skin, which is sort of a cyanish color, which, depending on the light will sort of go a little bit purple. And that's what sort of nice about it as well is based on light, based on lighting direction and how intense the light is, the hue of their skin can shift a little bit based on how much of that blood you're seeing, how much of that sub-surface color is coming through their skin. And that's a function on, again, how much light is mixing through the skin."

Lighting was incredibly important in bringing these characters to life and Kramer explained the new technology that went into it. "We had a new way of lighting our characters with a high dynamic range camera, an HDRI camera, called a spheron, which would take a 360 degree panorama view of the set. And we would do that in a new way. So basically this camera would go through and it would rotate in 360s and take just one long, large panorama picture of the set. Then we would adjust that camera. We would basically take it from a second vantage point. We would move the tripod up a specified amount and repeat the scan. The two images were so accurate that we were able to take, by knowing the distance between where the two cameras were captured from, and the two resulting images, we could take a feature that we saw from one vantage point in one image and the same feature in the other image and triangulate and come up with a distance from camera. So with this sort of stereo picture of images we were able to figure out depth for the entire scene. And we would use that to build the environments that the smurfs lived in. So we didn't just build the smurfs. We would have to build the table and the room that they lived in and texture all that stuff so that--because there's all sorts of bounce lighting that happens, and light that's imparted. Say they're standing on a white couch, you're going to get lots of light bounce off of that and you want the shadows to fall correctly on the couch. So you have to build all of that scene geometry. And that was something we had to do anyway for lighting, and as a result we were able to give all that data to the 3-D conversion houses that were working on the scenes that we weren't working on. And they were able to use that rather than starting from scratch and figuring out what the depth of the scene was. They could take our geometry and our cameras and they had a very good starting point to speed their process along."

One of the biggest challenges to animate was Smurfette's hair. Kramer said, "It was really challenging. There was a couple of reasons for it. One was her hair style doesn't really work in the physical, in a physical way. It's got a lot of volume to it. Actually, if you look at the cartoon...she sort of has a part on both sides of her head. They sort of always choreographed the part to whatever side she was looking to, so you never really got the sense of you know, something that you could really build in 3-D space. So it went through a design phase. We started to do something that would look good on a character and still sort of harken back to what her cartoon likeness would be. And there was an awful lot of volume there. And really just after a while, we actually started doing shots that way. We probably finalled about 50 shots that way. And it was a constant struggle for Raja (Gosnell), the director, to get her to look cute and appealing. And one of the things I think was just the hair, and we basically got to a point where he wanted to redesign it. And it actually helped us out quite a bit because we were struggling with the dynamics of the hair. You know, I always said that she has this big, kind of like Dallas beauty pageant, what I think of, this big beauty pageant hair. And they wanted it to move naturally, yet when you look at hair that has that much volume, you know, in real life, it's got to have a lot of hair spray in it, it's got to be really done up so it really doesn't move. Like hair would move. So there was always a struggle from the director's point of view, from the filmmaker's, and from Jordan (Kerner), the producer, to make it look like physical hair, yet we had to maintain this physical shape. This iconic shape. And it was just a battle. And eventually you know, for aesthetic reasons of just the way that she looked, he wanted to go with a little bit more of a draped, a more natural look to her hair, where it hung a bit more naturally. And that helped us out tremendously with our simulations, because then we were actually able to use gravity and not--we had all of these dynamic constraints on her hair to try and keep it in the right shape, and to get it to move fluidly, and it just really wasn't working. So it was a fortunate thing that we were able to redesign it a little bit."

The Smurfs opens in theaters on July 29th, 2011.
Nintendo's finally ready to nickel and dime gamers to death

August 1, 2011

Mario's outfits could be soon be paid DLC items. Photo credit: ShirtoidMario's outfits could be soon be paid DLC items. Photo credit: Shirtoid

The house that Mario built's always been a step behind the curve, but no more. After a dramatic price cut to the four-month-old 3DS, Nintendo's revealed its plans to offer downloadable content (DLC) and micro transactions through its eShop for the glasses-free handheld and the upcoming Wii U console.

Andriasang reports that Nintendo is working on a paid micro transaction system for its newest platforms. 3DS developers will get to take advantage of the feature first, with Wii U developers following behind.

Microtransactions and DLC have existed for years. Microsoft popularized it on home consoles with its Xbox Live and Sony followed suit with its PlayStation Network.

Extending a Game's Replay With DLC

Many years ago, developers shipped finished games, and polished them up until the very last minutes before they went to get pressed onto discs and cartridges, but with DLC, games have greater replay value long after gamers finish them.

Games like Grand Theft Auto 4, Modern Warfare 2 and Assassin's Creed: Brotherhood are a testament to just how much gamers crave DLC. Rockstar's even said that L.A. Noire is not complete, and plans to support it with additional cases.

It's Only $2 For That Costume

Then we have micro transactions, those little digital payments here and there for sexy new character costumers, accessories for your Xbox Live or PSN Home avatar, new items, etc. All those things cost only a few bucks, but when you get addicted to tricking out your virtual pad or buying sweet outfits for your Sackboys in LittleBigPlanet 2, suddenly you've got a $100 charge on your credit card bill.

Yes, it's scary.

But it's also a big business for game publishers. That's why Nintendo is getting into the game. However, as always, the company is still hesitant to throw all its chips in the pool.

A Business Too Big to Ignore

Mario creator Shigeru Miyamoto's expressed interest in offering additional stages and items for a small price, but Nintendo president Satoru Iwata is worried that paying to unlock abilities or increase stats is only a cheap thrill that devalues a game's full worth.

Quick high or not, gamers have proven they're willing to pay for in-game bonuses such as additional items, secret weapons, faster cars, etc. If Nintendo isn't going to sell us a few extra shrooms or fireball flowers to defeat Bowser on the final level, that's fine, but don't cripple the 3DS and Wii U by not letting third-party publishers do so efficiently with their own games.

The Wii had extremely limited DLC and micro transactions via its Nintendo Wi-Fi Connection: Pay & Play service with games like Guitar Hero an Final Fantasy Crystal Chronicles, but it's time for Nintendo to step up its digital game.

We're just hoping it's not all fluff talk this time around and Nintendo's actually serious about this stuff. Considering how Nintendo is losing money on every new 3DS after next month's price cut (it's never lost money on a system before), we'd say there's little room for failure anymore.

Via Andriasang

For the latest tech stories, follow us on Twitter at @dvice
death
Life is a bitch just depends how u dress her
http://ping.fm/MA3FO
http://ping.fm/qgktA

Friday, July 8, 2011

Just seen a jackknife of a tracker trailer was crazy took over all lanes on 95

Tuesday, July 5, 2011

Thursday, June 23, 2011

http://ping.fm/toqmb
http://ping.fm/FheGq
http://ping.fm/LdEeX
http://tinyurl.com/5rtpjk4
http://ping.fm/4GcaV$800-million-fund-to-invest-in-solar/
http://ping.fm/OqmV5
http://ping.fm/DoWq6
http://ping.fm/FlvuK
http://ping.fm/Pmp8h
http://ping.fm/vcNXA
http://ping.fm/dwSqd
Cranky shareholders blast Yahoo and Carol Bartz - http://pulse.me/s/lu7S
IRS hikes mileage rate by 4.5 cents - http://pulse.me/s/ly3S
FBI nabs ruthless Boston mob boss in California
http://ping.fm/oK56q
Unemployment applications jump by most in a month
http://ping.fm/7wsqh
http://ping.fm/VVCQd